John Snead
John Snead is a freelance role-playing writer who lives in Portland, Oregon. He studied math and history (B.A.) and cultural anthropology (MA). He has been gaming since 1980 and became a full-time designer and writer of role-playing games in 1998. Snead has worked for Chaosium, White Wolf, Last Unicorn, and Green Ronin, and Onyx Path.
Early life and education
[edit]His education includes majors in Mathematics and History and minors in Classics and Physics from Washington University in St. Louis as well as a M.A. in Cultural Anthropology from the University of Wisconsin–Madison.[1]
Career
[edit]John Snead did some of the early work on Chaosium's Nephilim game line.[2]: 93 He has also done work for White Wolf and Last Unicorn Games.[2]: 372 Snead approached Green Ronin Publishing with his idea for a romantic fantasy role-playing game, Steve Kenson worked with him to produce it as Blue Rose (2005), the second OGL-based game published by Green Ronin.[2]: 372 He came up with the initial idea and setting for and wrote a significant portion of Blue Rose,[3] and has written large amounts of Exalted, Trinity and Mage: The Awakening, as well as work on many other games.[4] Snead is the developer for Onyx Path Publishing's science fiction game Trinity Continuum: Æon.[5] Æon is a revised version of the Trinity role-playing game.
References
[edit]- ^ "John Snead's educational background". Archived from the original on 2012-02-16. Retrieved 2012-11-25.
- ^ a b c Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
- ^ "Blue Rose Visions: A Developer's Journal". Archived from the original on 2009-03-01.
- ^ A partial list of RPGs John Snead helped write
- ^ John Snead is the developer for Æon
External links
[edit]- John Snead - Game Writer Website
- "Publication list on Pen & Paper". Archived from the original on May 17, 2009. Retrieved August 26, 2008.
- Index of reviews of role-playing games written by John Snead